I think you have some major potential with this, you just need to expand upon it. Clicking a guy and bouncing him into people is fun! Alas, with the game's repetitive nature, it get's old fast. Make different stages, different enemies, a plot, and add some BOUNCE to those "bounces" felt more like I was walking into to them. Hit detection and physics. I think that's what they call it. (I'm no game designer) So what gives me the right to say anything at all? I LIKE reviewing stuffs! I bid you good day, BringieGuy.